Ha'Garta

Technical Feature

Ha'Garta is a boardgame for core gamers who like to lead armies and the classical fantaisy universe. Entirely printed with high quality materials, a cheapest version is in production.

Best Features

In this game, you are winning alone at the end, but you can't survive without help. The key point is to find the balance between alliance and betrayal with the other players.

Context

This project start from a school project with a team of 4 people(2 Game Designer and 2 Artist). My team and I decided to continue this project and finally get an Editor for the game. We're working on this project for 3 years now.

My role

I worked on pretty everything on this game exept the Artistic side. From the basic game Design to the ergonomic aspect. I started with basic work to describe my universe then I build an entire context and story around. The story gave me the basic game design rule. From this point, I spent my time on balancing the game and think about the ergonomic aspect of the game. Through the iteration I had to rethink some of the rules, but the basic Game Design rules stayed the same. I had to communicate with the Artists to give them the same vision of the game and respect important ergonomic obligation.

About the game

Ha'Garta is an inversed tower-defense. Players incarnate War Generals respectively of the goblins, Orcs, spirit and Dark elf. They will have to ally together to defend the city that there are in,from the attack of the Human that are an AI fully explained in the rule book. At the end, there will be only 1 victorious, so players have to find the balance between alliance and betrayal. For this, players will have to descover the ruins of the city, giving them new power-up or buy spell card. In addition they will have to finish quest and win battle to reach the victory.


Gallery